Ground Rules

Our ground rules are simple...

1) Respect your fellow players, GM, & host
2) Don't take things said in character personally
3) No PVP combat unless ruled appropriate by GM
4) Create content if you'd like but it needs GM approval
5) Membership is through invite only and can be revoked by me or the group
6) Vote on issues impacting the group
7) Have Fun!!!

Respect


It stands to reason that everyone may have a slightly different version of what they consider respect, even when put in the context of RPG gaming etc… In the interest of clarity I shall provide the definition for what I consider respect and go from there.

Don’t critique your fellow players’ role play or otherwise tell them how to portray their character unless asked to do so. You don’t have to agree with how a character is being portrayed, just have the good manners to allow for creative license.

Once the GM okays a character, he or she is in the group. Posing some questions in character to gain background info is okay, but keep it brief and friendly if possible. Yes, it is highly unlikely that people in real life are going to accept a total stranger into their midst without some solid background info, but no one wants to spend hours being grilled. If there are mitigating circumstances that would create problems such as a chaotic evil character being introduced into a group with Paladins the GM should have taken this into account, and players should raise their concerns in open session.

Don’t create broken characters or be a jerk during game time. A broken character is one who always seems to have an excuse to attack other PCs or NPCs without reasonable provocation. I’ve heard excuses for attacking other player characters that were as lame as, “It’s just what my character would do”, or “I’m just playing my character”, or my personal favorite, “My character felt as though his privacy was invaded”. If your character has some issue with gnomes written into their back story and another player brings one in as a PC, show enough restraint to come up with a reason not to cause problems. This overlaps rules one and three. Mitigating circumstances can present themselves such as accidental friendly fire (which can happen), but this should be the exception not the rule. Some examples of what I describe above may be found here:

I was just playing my character
Don't fall for these arguments
Friday Chat: Dealing with Aggressive/Jerk Players
Is "I was just playing my character" ever an acceptable reason?
The Gaming Jerk

I always try to personally ignore characters who are insulting or somewhat abusive in game as little more than players adding color to their character's and to our sessions. I've endured a variety of insults in character because words are just words (rule number 2), but once words turn to action which involve rolling dice on inhibiting me from enjoying my characters, that's where I draw the line. I think its more than reasonable to expect players to show restraint and act like adults or be asked to leave.

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